The 2nd punch has different effects on the enemy based on when it hits. (Shiren hasn't been updated yet, but I will make sweeping changes to her as well once I get to update her with more attention.)Īurumo has a new button-1 auto combo, which is two fiery punches. So now Aurumo, Mango and Feliro all have changes to fit this new structure. I've pushed hard to make some serious progress on these characters this month particularly with animation works for them but I've also been tweaking the way their combos work to go along with the changes I've set up with Gejhi. Oki, I have a much bigger update this time for you all. This will be tweaked in the next update, along with a proper AI being made for Mango and Feliro. So they are able to break these rules and do combos they aren't supposed to do, making them a bit busted. Quick Edit: I forgot to mention that the AI I have on the character's wasn't changed for the new combo system yet. I made a big update to my characters here, and I'm trying to dedicate more time each month to these critters.Īnyway, the rest of the post description is copied from my patreon post here: I fell off with posting in general, hahah.